1. All airsoft guns being used onsite must comply with power limits and be chrono graphed and tagged each visit.
2. Eye protection must be always worn when out of the safe zone.
3. Under 18's must wear full face protection. It is advised all players should also wear full face protection.
4. No dry firing in the safe zone.
5. All weapons must be cleared and magazines out before entry into the safe zone.
6. No magazines in guns whilst in the safe zone
7. A "Hit" or "Kill" is a bb hitting any part of your body or equipment. Weapons hits do not count- Shout weapon hit and carry on - If in doubt take the hit.
8. Once hit raise your arm to full height immediately and shout "HIT!", keep your hand up all the way to re-spawn or dead zone.
9. Hits from your own team still count and there is no Bang-Bang rule (we are not Americans). To get someone out you must shoot them.
10. Be aware the enemy may be behind you or from a great distance.
11. Blatant non hit taking will result in immediate removal from the field and a ban from the site.
12. No "Dead men talking", if you have been hit you should not talk as you walk back to re-spawn.
13. No "Blind Firing", always shoulder your weapon when firing and do not put your muzzle through any gap smaller than an A4 sheet of paper. You must present yourself as a target when firing.
14. Knife kills count, Do not shout hit just go back to respawn, someone has worked hard to get to you so don't give their location away.
15. Minimum engagement distances must be adhered to. Full auto guns 6m, DMR 20m and Snipers 30m (Snipers and DMR user must have a side arm- no side arm no play simple).
16. The use of pyro is limited to over 18 only, no exceptions. If your are under 18 and caught using you will be removed for the event and will no longer be allowed to play.
The use of pyro will be allowed only after a satisfactory assessment on the day of each event.
17.All pyros must be thrown underarm only. No grenade cooking (Holding for a count before throwing) Once thrown can not be picked up and thrown back. When throwing grenade/smokes Shout "Grenade!" or "Frag Out!" when throwing pyrotechnics.
18. Grenade kill radius is 5m (You can move from a grenade your not stuck to the floor) unless behind hard cover i.e. Buildings, large trees... Not your mate Bob or a patch of bracken! all those within 10m but out of the 5m maybe medic if the medic rule is in play.
19. Pyrotechnics bought on/off site can be used. (Max MK5, BFG 209 primers only)
20. Re-usable grenades can be used but can only be timed, and 209 primers. They must also be shown to the head marshal before use. NO paper or smoke grenades will be used indoors.
21. Shout "RPG!" if using TAG rounds (please let the head marshal know before games start.
22. No physical contact of any kind (failure to do so will result in immediate removal from site)
23. No verbal abuse of players or staff (failure to do so will result in immediate removal from site)
As per the Firearms Act 1968 all airsoft replicas will follow our guidance. We operate under the following UK LEGAL LIMITS in JOULES. Our standard for safety is just under the legal requirements which allows a small safety window of fluctuation.
At chrono use the heaviest weight BB you will using for the during of the event for each airsoft replica you will be using.
Any Airsoft Gun Capable of Full Auto
Max 1.13 Joules (with your heaviest weight BB)
Airsoft Pistols - All Types:
Max 1.13 Joules (with your heaviest weight BB)
Airsoft DMR Rifles – All Types:
Max 1.48 Joules (with your heaviest weight BB) (Minimum engagement distance 30M)
DMR & sniper players MUST have a pistol or secondary weapon for CQB engagement
Airsoft Sniper Rifle – All Types:
Max 2.31 Joules (with your heaviest weight BB) (Minimum engagement distance 30M)
DMR & sniper players MUST have a pistol or secondary weapon for CQB engagement
ALL HPA Airsoft Guns:
Must be anti-tamper tournament locked at the regulator
Chronograph testing will be carried out at the start of the day and may take place at random during the day.
NOTE:
All outdoor airsoft games all chrono limits apply.
Indoor airsoft CQB games max bb weight is 0.25g at 1.13J 313FPS. (SEMI SHOT ONLY)
THANK YOU
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